Sam Wareing

Sam studied Games Development: Writing at Falmouth University where he learnt the ins and outs of what it means to be a gamer. A self-confessed Nintendo nerd and trading card game connoisseur, Sam now writes fabulous articles for SCREENSHOT. In his free time, Sam likes to take long walks along the beach and enjoy the sea breeze as it caresses his face. Just kidding—he can usually be found in a dark room under some blankets playing whatever video game he is currently addicted to.

Man voluntarily gets stuck in quicksand to demonstrate how to escape it

By Sam Wareing

‘Clinically deceased’ man shocks doctors by moving minutes before having organs harvested

By Sam Wareing

‘The Sims’ and 5 other hilariously random platforms the internet has banned Andrew Tate from

By Sam Wareing

How ‘Silent Hill 2’ became the horror game with one of the highest replay values

By Sam Wareing

Diver shows how to escape a shark attack by confronting a real-life tiger shark

By Sam Wareing

Introducing Will Blunderfield, the ‘wild naked man’ who drinks his own pee and semen for views

By Sam Wareing

Woman comes back from the dead to speak to family at her own funeral, thanks to AI

By Sam Wareing

These top 10 most hated anime characters of all time will blow your mind

By Sam Wareing

Terrifying drone footage shows a great white shark swimming at 20 miles per hour

By Sam Wareing

The Arcade Vol. 3: Meta rivals Twitch, ‘Squirrel with a Gun’ breaks the internet and more

By Sam Wareing

Norway euthanises celebrity walrus Freya after the public refused to keep their distance

By Sam Wareing

6 iconic Marvel characters reimagined as Disney villains that you didn’t know you needed

By Sam Wareing

Woman used a psychic to scam her mother out of $140 million artwork by convincing her it was cursed

By Sam Wareing

Couples are planning when to have sex to prevent their babies from getting a ‘bad’ zodiac sign

By Sam Wareing

Met Police strip-searched 650 children, most of whom were black boys as young as 10

By Sam Wareing

Isolation, fear and foreboding: how the original ‘Metroid’ turned out scarier than actual horror games

By Sam Wareing

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